Tutorial Setting Mikrotik Untuk Warnet dan Game Online (Pisahkan Jalur Game dan Browsing)

Buka usaha Warnet dan Game Center tentunya butuh persiapan dan ilmu yang cukup, jika tidak bisa jadi pelanggan akan selingkuh dan beralih ke tempat lain. Ditambah dengan beragamnya layanan internet yang ada seperti situs berita, forum, sosial media, serta video streaming yang saat ini banyak digemari pelanggan.

tutorial-setting-mikrotik-untuk-warnet-dan-game-online-pisahkan-jalur-game-dan-browsing

Sebagai owner atau pengusaha warnet, tentunya punya keinginan memberikan layanan terbaik sehingga dapat memuaskan hati pelanggan. Jadi, bukan hanya sekedar main game online, mereka juga bisa browsing, chating ataupun nonton video YouTube dengan nyaman.

Masalah yang sering dihadapi adalah saat mengakses secara bersamaan, seperti browsing dan game online terjadi pada satu jaringan yang sama, antara keduanya dapat saling menganggu. Saat ada banyak user yang bermain game online, traffic browsing akan terganggu, atau sebaliknya.

Untuk mengatasi masalah ini, MazagenaNet akan berbagi Tutorial Setting Mikrotik Untuk Warnet dan Game Online (Pisahkan Jalur Game dan Browsing).

Cara setting Mikrotik untuk Warnet dan Game Online sebenarnya sudah ada disitus resmi Mikrotik, disini tapi masih sangat sederhana dan belum menambahkan port game online.

/system scheduler
add disabled=no interval=1d name=sch-nice on-event=”:if ([:len [/file find name=nice.rsc]] > 0) do={/file remove nice.rsc } ;/tool fetch url=http://ixp.mikrotik.co.id/download/nice.rsc ;/import nice.rsc” policy=ftp,reboot,read,write,policy,test,winbox,password,sniff,sensitive,api start-date=jan/01/1970 start-time=06:00:00

/ip firewall mangle
add action=mark-connection chain=forward comment=”Point Blank” dst-address-list=nice dst-port=39190 new-connection-mark=conn.games protocol=tcp
add action=mark-connection chain=forward dst-address-list=nice dst-port=40000-40010 new-connection-mark=conn.games protocol=udp
add action=mark-connection chain=forward comment=Rohan dst-address-list=nice dst-port=22100 new-connection-mark=conn.games protocol=tcp
add action=mark-connection chain=forward comment=”Ayo Dance” dst-address-list=nice dst-port=18901-18910 new-connection-mark=conn.games protocol=tcp
add action=mark-packet chain=forward connection-mark=conn.games new-packet-mark=pack.games passthrough=no
add action=mark-connection chain=forward connection-mark=!conn.heavy new-connection-mark=conn.all src-address=192.168.88.0/27
add action=mark-connection chain=forward connection-bytes=256000-0 connection-mark=conn.all connection-rate=100k-100M new-connection-mark=conn.heavy protocol=tcp
add action=mark-connection chain=forward connection-bytes=256000-0 connection-mark=conn.all connection-rate=100k-100M new-connection-mark=conn.heavy protocol=udp
add action=mark-packet chain=forward connection-mark=conn.all new-packet-mark=pack.all passthrough=no
add action=mark-packet chain=forward connection-mark=conn.heavy new-packet-mark=pack.heavy passthrough=no

/queue type
add kind=pcq name=q.ty.upload pcq-burst-rate=256k pcq-burst-threshold=128k
pcq-classifier=src-address pcq-dst-address6-mask=64 pcq-rate=96k
pcq-src-address6-mask=64
add kind=pcq name=q.ty.heavy pcq-burst-rate=512k pcq-burst-threshold=384k
pcq-burst-time=16s pcq-classifier=dst-address pcq-dst-address6-mask=64
pcq-rate=256k pcq-src-address6-mask=64
add kind=pcq name=q.ty.game pcq-burst-rate=384k pcq-burst-threshold=256k
pcq-burst-time=16s pcq-classifier=dst-address pcq-dst-address6-mask=64
pcq-rate=128k pcq-src-address6-mask=64
add kind=pcq name=q.ty.all pcq-burst-rate=512k pcq-burst-threshold=256k
pcq-burst-time=16s pcq-classifier=dst-address pcq-dst-address6-mask=64
pcq-rate=384k pcq-src-address6-mask=64

/queue simple
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=upload disabled=no interface=ether2 limit-at=128k/0 max-limit=512k/0 name=qs-up-total
packet-marks=”” parent=none priority=8 queue=q.ty.upload/default-small target-addresses=”” total-queue=default-small
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=download disabled=no interface=ether2 limit-at=0/0 max-limit=512k/2M name=qs-ds-total
packet-marks=”” parent=none priority=8 queue=default-small/default-small target-addresses=”” total-queue=default-small
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=download disabled=no interface=ether2 limit-at=0/384k max-limit=0/512k name=qs.game
packet-marks=pack.games parent=qs-ds-total priority=6 queue=default-small/q.ty.game target-addresses=”” total-queue=default-small
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=download disabled=no interface=ether2 limit-at=0/512k max-limit=0/1536k name=qs-non-game
packet-marks=”” parent=qs-ds-total priority=8 queue=default-small/default-small target-addresses=”” total-queue=default-small
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=download disabled=no interface=ether2 limit-at=0/0 max-limit=0/1M name=qs.all packet-marks=
pack.all parent=qs-non-game priority=7 queue=default-small/q.ty.all target-addresses=”” total-queue=default-small
add burst-limit=0/0 burst-threshold=0/0 burst-time=0s/0s direction=download disabled=no interface=ether2 limit-at=0/0 max-limit=0/1M name=qs.heavy
packet-marks=pack.heavy parent=qs-non-game priority=8 queue=default-small/q.ty.heavy target-addresses=”” total-queue=default-small

Mudah-mudahan dengan Tutorial Setting Mikrotik Untuk Warnet dan Game Online (Pisahkan Jalur Game dan Browsing) diatas bisa membuat user kamu jadi enjoy dan tidak berpindah ke lain hati .

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